Considering their roles, for players who already have built enough Harmony characters, Robin might seem redundant, especially if they have Ruan Mei. However, since most difficult content requires players to have two sets of teams, she might still offer versatility. On the other hand, Boothill can serve as an excellent DPS unit, especially if players lack DPS units in their roster. However, he might be less future-proof compared to a support unit, especially considering upcoming characters like Firefly and Jade, confirmed as Destruction and Erudition, who might become more valuable as DPS characters in content like Pure Fiction or Memory of Chaos. Ultimately, for players who have been playing for a long time and have already established hyper-carry team compositions, Boothill might not be as valuable. However, players should still consider pulling these characters based on their preferences, such as unique character design or enjoyable playstyle. Other factors to consider include ease of building, resource investment, and specific strengths and weaknesses of each charac
Ultimately, the decision to pull for Robin, Boothill, both, or neither depends on each player’s individual preferences, current roster composition, and long-term goals in the game. While Robin may offer more versatility and long-term viability as a support unit, Boothill can be a strong addition for players in need of a reliable DPS character. Additionally, considering upcoming character releases and the overall balance of the player’s team, it’s important to weigh all factors before making a decis
A-Tier characters are extremely capable, though may simply require a higher level of investment to fit onto a team. However, they are often worth the investment, often serving as the center of a given team composition. If a player wants to run a meta team, but finds themself lacking one of the game’s S-Tier characters, there are no shortage of characters within the A-Tier who can meet their ne
Yanqing has unfortunately fallen to the wayside over time. He is a Single Target DPS, and performs this role well enough in battles that require it, but he struggles to fit into many other scenarios. Welt is an AoE DPS who suffers the same problem in reverse. The two play well enough on teams in the early Anime game missions, but struggle to measure up to their counterparts on Honkai: Star Rail ‘s standard ban
Boothill is a Physical unit that follows the path of Hunt in **Honkai: Star Rail ** . He is known for his single-target-oriented DPS role and exceptional ability to leverage Weakness Break due to his unique kit. Boothill can implement Physical Weakness on enemies, enhancing his basic attacks and utilizing a great scaling Break Effect , which allows him to deal massive dam
Gepard and Bailu are perfect examples. Gepard is an incredible shielder by all means, and Bailu offers both a party heal and a single revive that can give the player a very secure safety net. Though they are powerful enough support units to carry a player through much of the early game, they have fallen off in the metagame over time thanks to other characters simply performing their roles to an even greater ext
When it comes to Light Cones, Jade can effectively utilize various Erudition Light Cones that enhance her damage or focus on critical stats. If players intend to use her as a sub-DPS rather than a main carry, the necessity of her signature Light Cone diminishes, though it remains a valuable choice for those who have extra resources to inv
For the Planar Ornaments, performance between different sets is a bit more minimal, and players should essentially decide on which one to equip based on their sub-stats. Duran Dynasty of Running Wolves and Inert Salsotto generally are a bit more fitting for Jade for each occasion, on the other hand Sigonia the Unclaimed Desolation and Izumo Gensei and Takama Divine Realm depend more on team composition, while being particularly useful in Pure Fiction, as opposed to other cont
In terms of light cones, she will benefit most from her signature, Flowing Nightglow, but she has access to very solid F2P-friendly options like But the Battle Isn’t Over, which is obtainable through the standard pool or Shop, or even the new event-limited 4-star light cone, For Tomorrow’s Journey. Overall, there are quite some F2P or Gacha options for Robin, whether they may benefit her through ATK buff, Energy Regeneration, or even others that prioritize adding different buffs to other allies inst
Jade is designed similarly to standard DPS characters, prioritizing Crit Rate, Crit DMG, Speed and ATK, to maximize her effectiveness. Despite this, players can build her efficiently without overly focusing on Crit DMG since her Talent allows her to stack it naturally. Instead, maintaining a balanced distribution of the other stats is key to optimizing her performa
In terms of builds, Robin and Boothill differ significantly due to their distinct roles, even though their Path is the same. Interestingly enough, Robin, while being a support-oriented character, can make better use of sets like Champion of Streetwise Boxing as a 4-piece or combined with relics that have ATK bonuses on their 2-piece bonus, such as Musketeer of Wild Wheat or Prisoner in Deep Confinement. She also has quite some versatility when it comes to choosing the right Planar Ornament set, with Fleet of the Ageless being the top choice as of now, though Space Sealing Station or Sprightly Vonwacq can also work quite well. As her only trace that scales with a stat is Ultimate, scaling with ATK specifically, Robin is relatively easy to build in terms of min-maxing the stats, as she’s not highly reliant on other stats at all. Generally speaking, she can make use of Energy Regeneration rate for her Rope Link, and players may consider increasing her speed to 120 (which isn’t an entirely difficult thing to do considering her base Speed and Speed traces). Players have an easy time increasing her ATK as high as possible while aiming for survivability-oriented stats like HP or DEF for the r
