On The Future of PUBG

Unfortunately for Valve, this wasn’t the only problem with CS:GO that reared its head recently. Counter-Strike eSports commentator Matthew ‘Sadokist’ Trivett used a racial slur during a livestream of PlayerUnknown’s Battlegrounds , before going on to suggest that CS:GO community member Don Haci commit suicide. Although Trivett eventually apologised for his actions via a Facebook post, he has nonetheless been suspended from Twitch and it remains to be seen if there will be further ramificati

What’s more is that Tencent – the company responsible for PlayerUnknown’s Battlegrounds ‘ Chinese localization and the mobile port – went so far as to work with the country’s police to catch cheat makers. This collaboration between Tencent and the Chinese authorities assisted police in uncovering 30 cases of alleged involvement in making PUBG cheats and led to the arrest 120 people in Chi

As you can imagine, another major focus for the development team is working out the kinks in stability — a task which is a much more common topic of discussion for both the developers and the community. In this respect, Bluehole noted “it is impossible to solve these problems once and for all, but our goal is to continuously improve in this rega

The **Counter-Strike: Global Offensive ** community has been rocked after a series of controversial events, including backlash to item trading changes and the use of a racial slur by a major commentator. The game is one of Valve’s most popular titles, consistently high in the Steam concurrent user charts even though recent multiplayer shooter distractions have been found in the form of games such as PlayerUnknown’s Battlegrounds and Fortni

And finally, for you developers out there, Bluehole is working on a PUBG Developer Portal and API that will allow developers to create “compelling resources for players.” The API will include match data at the match-level, season-level and lifetime-level, allowing developers to create custom games within PUBG itself. This in hopes that it will help eSports groups create and manage games for broadcast.

Of course, not everything on the roadmap is targeting the Fortnite audiences and much of the upcoming plans are simple tweaks and polishing of what PUBG does best. Improving on the graphics, the art team is reportedly working on all around improvements to make the game more aesthetically pleasing. For instance, check out the new art direction on buildi

And while PUBG is taking an aggressive stance when it comes to development, so to is their biggest competitor Fortnite . Even in the past month, Epic Games has revealed they will support Xbox One cross-platform support , a launch onto mobile platforms , a new 20 person team mode , and Xbox One X optimizati

The test servers will be home to a lot of tweaks to gameplay as well. Bullets don’t currently penetrate through limbs or vehicles, but this mechanic will be tested out soon. This in an attempt to add depth to the ballistic system and to make the game feel more realistic. He reassures players that they will be listening especially closely to player feedback on that one.

Taking all of this into consideration, it looks as if PlayerUnknown’s Battlegrounds will not be region locking China any time soon in an effort to discourage cheaters. So, hopefully the aforementioned efforts on behalf of PUBG Corp. and Tencent will manage to stymie the unethical practice in the long run, if not end it altoget

A lot of the other tweaks that come in Patch 11 for PlayerUnknown’s Battlegrounds on Xbox One are intended to make the game play more efficiently, such as the improvements to the responsiveness of weapon slots and attachments. For instance, players are now able to quickly scroll through it using the LT/RT buttons. The rest of the changes are primarily focused on performance and optimization refinements, including updates to some textures. Interested parties can find the notes for Patch 11 in full at the end of the arti

Ever since its inception, the development team behind PlayerUnknown’s Battlegrounds has been trying to thwart cheating as much as possible, with one attempt being in the addition of reporting aspects to the game, including the somewhat recently incorporated 3D killcams and replay features . Furthermore, PUBG Walkthrough Corp. has, as Greene suggested to US Gamer, implemented “anti-cheating testing internally” with the company “working to build systems to really get a handle on the guys that don’t want to play fa

Considering the fact that PlayerUnknown’s Battlegrounds Steam sales have made it the third-highest grossing game on Valve’s digital distribution platform, it’s safe to say that the battle royale title is a bona fide success. Of course, many would still argue that the game suffers from a litany of issues, with one ever-present complaint from lots of fans being about how Chinese cheaters are making PUBG matches unfair. This has led to plenty of calls for PUBG Corp. to “region lock China,” but its creator Brendan Greene disagrees that it’s a viable solution to the prob

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