Legend of Solgard is an Ambitious Link Between Candy Crush and Core Gaming

When games made the leap from public arcades to private homes, multiplayer continued to be a prominent feature. In 1987, MIDI Maze for the Atari ST allowed players to play together with up to 16 people. Many NES games also incorporated multiplayer—the original Super Mario Bros . allowed players to swap between Mario and Luigi, and Ice Climber allowed simultaneous co-op.Technology advancements allowed the inclusion of split-screen modes for racing games and shooters. It didn’t stop there. As games got more complex and began incorporating online play, LAN parties and internet cafes enabled gamers to play locally with friends, minus the risks of lag and other side effe

Tempo Storm has proven that they are one of the top teams by getting 1st during Phase 1 of the NA Pro League. However, they fell short during the Western Clash – Phase 1 and HGC Mid-Season Brawl by placing in 3rd and 4th, respectively. They definitely have the potential to win: with the addition of ViN in the lineup, maybe they can turn that aro

Even if microtransactions might be backed by good intentions, that doesn’t change the way they feel to gamers. EA’s own Mass Effect 3 ‘s day-one DLC had many fans up in arms —if the DLC was ready at launch, why wasn’t it included in game, especially since it contained a character many long-time fans of the series were dying to see? It’s easy to be cynical; EA knew players wanted to know more about the mysterious Protheans and knew they’d be willing to pay money for it, so it’s possible they changed their business model for more profit. That, coupled with the introduction of war resources that required multiplayer grinding for the best ending, microtransactions to get better weapons and characters in multiplayer, and the controversial ending, left fans of the series feeling exploited and skeptical for the fut

A favorite to win this year’s Phase 2 Western Clash, HeroesHearth Esports has been dominant this season as one of two undefeated teams. Additionally, they have only lost three of the 21 games they’ve played so far. The team has really made a name for themselves, even though they were drafted from the Open Division just last y

It’s no secret that Valve’s annual The International competition is one of the biggest events in eSports. 20 million viewers can’t be wrong . Valve has slowly but surely built up the world championship for Dota 2 into an annual spectacle with a prize pool worth millions of dollars. With that said, Dota 2 arguably doesn’t have that big of a footprint the rest of the year, at least compared to some other eSports titles. For example, Blizzard’s Starcraft II and Riot’s League of Legends hold multiple regional events every year ahead of each game’s world championship that get a lot of attention. Dota 2 tournaments not named The International are out there, but usually don’t generate as much interest as the main ev

Like many free-to-play mobile games, Legend of Solgard uses an energy system to inhibit players’ access to the game. Jumping into each level costs a bit of energy, with the amount of energy needed to spend increases as players progress through the game. Likewise, this remains balanced as Embla is given a higher max energy threshold the more she’s leveled up through play. Simply put, while later levels require more energy, players will have more energy banked due to Embla’s higher le

Earlier in this article, I said that HeroesHearth Esports was a favorite to win. However, by most accounts Team Dignitas is the favorite to win the Western Clash this weekend. Just this year, they grabbed 2nd at Mid-Season Brawl, 1st at the HGC – Phase 1 EU Pro League, and 1st and Phase 1’s Western Clash. They have yet to lose a match this phase, and I don’t see them deviating from that dominating p

Arthas and Nova should never really end up in a battle together as far as Blizzard lore is concerned, but Heroes of the Storm allows players to live out that “who would win in a fight?” fantasy over and over in an addicting MOBA game team composition format. This trailer does a stellar job of showing just how fun things can get when you relax and don’t think too m

Piracy has long been a scourge of gaming, affecting and frustrating both developers and players, for intertwined but different reasons. Game distributors have tried many things to combat piracy. It started with CD keys and progressed to DRM that limits the possible number of installations or requires internet access at all times. Some developers even include code that will glitch pirated games, leading to some truly hilarious resul

Although some cinematic trailers aren’t any kind of indicator of what a game will be like, a few companies have mastered the art of using trailers to capture the tone and mood of an upcoming project. But when n the realm of CG cinematic trailers, nobody does it better than Blizza

Despite having the hallmarks and aesthetic flourishes of a mobile game, Legend of Solgard feels strikingly more comprehensive than other titles that can fit into your pocket. After fighting the game’s first mini-boss, an ice creature that changes locations making him harder to hit, I was kind of amazed at the level of nuance present in the game’s design. At times Legend of Solgard feels more Mario + Rabbids: Kingdom Battle than Bejeweled; it feels like a mobile game that was designed with the dedication of a full-fledged console game. Regardless of the wide net the game casts, it’s clear that anyone who genuinely enjoys playing turn-based strategy games will enjoy something about Legend of Solga

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