How Red Dead Redemption 2 Attempts (and Struggles) to Emulate the Modern Western

In recent years, just about everyone’s been getting in on the whole open world thing. Titles like Grand Theft Auto V and Skyrim defined what it meant to offer players a huge, sandbox world to explore, and the bar’s been raised repeatedly si

As VG247 reports, the upgrade to the lodgings costs $220, and the all-important map is another $325. This is a substantial amount whichever way you slice it, and it’s advised that you earmark some of the earnings from that first big heist for this purpose. It’ll pay dividends in the long

It has been almost three months since Red Dead Redemption 2 released and people are still having so much fun with its gameplay (I’m one of those people) as it has become a video game that is practically impossible to put down. There is so much to do in this open-world game and the story is top notch. Red Dead Redemption 2 is a prequel to the first game, telling the tale of what exactly happened to John Marston’s old gang, and we play most of the narrative through the eyes of Arthur Morgan, right-hand man for leader Dutch van der Linde. Alongside Morgan, we travel through the bittersweet narrative with a fresh pair of eyes, falling in love with the setting all over ag

Horizon Zero Dawn , The Legend of Zelda: Breath of the Wild and others have advanced these concepts, but Red Dead Redemption 2 presents a world of dizzying scale. It’s set across five fictitious U.S. states (New Austin and West Elizabeth from the original game, plus the all-new Ambarino, Lemoyne and New Hanover), which combine to create a world map you do not want to be constantly charging back and forth across on your horse al

That’s right, Rockstar Games thought to include the different phases of the moon. Now, you and Arthur Morgan can ride into the night with a half-moon, new moon, or full moon at your backs. Talk about an attention to det

While we have already touched on how amazing it is to see Arthur and the gang evolve and devolve, in this case, I literally mean NPCs. Never in gaming have NPCs been this, for lack of a better term, re

[pullquote]”Thematically, both Red Dead Redemption 2 and The Assassination of Jesse James focus on a commune of criminals and gang members, led by a charismatic leader who the rest of the gang eventually become disillusioned with.” [/pullquote]

Watching a grieving widow sobbing uncontrollably over the corpse of her husband can leave you breathless. You can get into a flame war with just about anybody by saying the wrong thing at the right time, and some of the reactions are uncanny. Or what about people who played the whole game and never once experienced the unrelenting terror of an attempted murder at the hands of the “night folk”? That was one of the best “hidden” aspects of this game, and people who didn’t venture into Roanoke at night missed some truly scary mome

Exactly what the potion does is STILL unclear; it may be the case that it does absolutely nothing at all, but with so many Easter Eggs scattered throughout the game, we can’t imagine developers would let this one slide without ANY effec

That makes it sound super simple and convenient, didn’t it? You might think that, after unlocking the feature, you can effortlessly hop into a menu screen and warp from one fast travel destination to another as you please. Sadly, friends, the Wild West isn’t that k

The two brothers who allow themselves to be physically abused to win the affection of a woman they both love is a perfect example, especially in how the last mission in their story plays out. Perfection. Or what about the people who missed the vampire in Saint De

I kept imagining that this was the type of story that Houser wanted to tell, and while Hell or High Water might have its own set of problems, it never needed to reduce anything to caricature the same way that Red Dead Redemption 2 outfits Dead Redemption 2 does. This is a game that tries to desperately to show its maturity, that it’s past the simple morals of fantastical and escapist gunslinger movies, and more along the lines of a “prestige” film like those of Sheridan or Dominik. Yet somehow, old Houser habits have a stubborn refusal to die, creating a product that is in odds with itself.

While Rockstar felt the need to provide the player with a quick means of traversing this huge world, they also wanted to keep things a little authentic. As such, you can’t just go warping around willy-nilly like it’s Zelda or something. You must be stationed at that map in your camp every time you fast travel, as you can only do so from th

We’ve taken a look back at all of the countless hours we’ve plowed into Red Dead Redemption 2 so far, and put together 25 hidden plotlines that you’re sure to have missed in your first run through! Some of them take just a few minutes to discover, whilst others involve hours of memorable questing, resulting in some fantastic rewa

We knew this game was gonna mess us up because RDR ‘s ending messed us up. Arthur Morgan does not come out of this game alive, sadly. So when you get to that final ride and the music cues in and Arthur starts remembering his life and the people he affected, you would legit have to be dead inside to not feel tears welling in your e

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