The 10 Greatest Video Game Pets of All-Time

As Mega Man has come to represent an entire genre of video game, it stands to reason that the developers at Capcom would recognize that the title character’s dog would need to be similarly groundbreak

There were many secrets to discover in Albion, which was necessary to pad out the game. The main story campaign was short by RPG standards, so having optional side quests and secrets added value to the title. Demon doors would have treasures such as legendary weapons if you could solve the riddle to open them and there were many silver keys scattered across the land they were needed to open silver treasure boxes. They may have have fixed this in the subsequent reissues of Fable, but in the original Xbox version there was a glitch to get unlimited silver keys. This worked by getting a key, doing a hero save but not a world save and then load the file. The character will have the key in their inventory and the key will be waiting to be collected in its original spot.

Besides combat and travel, there are plenty of other motion-based opportunities throughout Albion. Activities like corralling chickens, lighting lanterns and moving obstacles may seem mundane, but serve to enrich the experience, making sure there’s always a fresh task to keep players interested. Most of these secondary actions have their own unique movements to avoid redundancies. Not content to let your arms have all the fun, there will be times where multiple paths can be selected from by bending your torso left or right. With all the different movements, it’s clear Lionhead was content on utilizing the full potential of motion-control.

Ever since Bungie stepped away from the Halo franchise and passed the reins over to 343 Industries, gamers have been dying to see just what the developer has been working on. While rumors have bounced between that title being a remake of Halo: Combat Evolved and Halo 4 , we presume that confusion will be cleared up at this press confere

Movement off the horse, such as in a dungeon or mine, occurs with no player input, putting focus solely on clearing away baddies. Combat is handled via two main powers controlled by each hand. The right hand casts a damage-dealing attack spell, while the left hand can push enemies back or fling environmental objects at them. To execute either attack, you simply aim at the intended target and push your lower arm away from your upper arm with the palm facing out. While it’s a simple combat system, it truly feels that you are the one casting the spells — always a victory for motion-based titles. Common variances like needing the left hand to pull the armor off of an enemy, while dealing damage with the right prevents gameplay from seeming stale.

This idea continues with microtransactions, something that Molyneux has been dead-set on improving. Trust me, I don’t like how microtransactions are being used today , but Molyneux has been working on ways to use them without letting them lean toward the realm of exploitation. He’s condemned the use of microtransactions in the mobile version of Dungeon Keeper , claiming they are not consumer-friendly, but he wants to find a way to make them palatable to an audience. That’s become something of another recurring trait of Molyneux: taking something universally disliked and trying to refine it so that it isn’t hated nearly as much.

As game developers have sought to increase player investment, no method has proved more effective than giving players their very own pet. Whether it be a creature attainable in the real world or a figment of imagination, these companion creatures have carved out spaces in our gaming history, and our hea

While many gamers have the press conferences for both Sony and Nintendo pretty well figured out, the big question mark in the room is the Microsoft conference. There are a few titles that most expect to see from the company, but there is a lot of mystery in the air, and a hope that some really huge surprises are lying in w

Like Death Stranding , Halo 6 was another game we were told wouldn’t be at E3. However, with Microsoft debuting the Xbox One X at the show, there was still the possibility that the company was just trying to lead fans astray to later surprise them at E3 with a reveal of Master Chief’s next Adventure Games Cheats running on the new system. Sadly for Halo fans, Microsoft kept its word and Halo 6 wasn’t revealed at E3, but the timing is right for the game to make a big splash at next year’s s

Capcom had a presence at E3, most notably revealing Monster Hunter World , but one of the company’s biggest franchises, Resident Evil , wasn’t given any love at the show. Capcom didn’t pull the curtain back on Resident Evil 7 ‘s Not A Hero DLC as some expected, and it also failed to unveil the Resident Evil 2 remake, a game that fans have been waiting to see for years now. The Resident Evil 2 remake has been in the works for a couple of years, so a trailer or something official seems like it could come any day, even though it skipped E3 this y

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