The Lack of Minecraft Exemplifies all that is Wrong with the Wii U

There’s a vast library of online entertainment for gamers to enjoy and we hope those practicing social distancing take advantage of it. Share some of your gaming suggestions here and please do your best to keep yourself and others safe.

So what convinces us to play games in the first place? To answer that, you’d need to look at every game ever made, because that’s the solution. Because of everything games can, have, and will ever do.

Ellegard (for me) and Gabriel begin conversing in hopes that he would regain his memory and in doing so, mentions something about Lukas’ jacket, saying that he has seen others wearing it inside of the Witherstorm. With this comes Jessie’s first big decision, either allowing Lukas to leave in hopes of finding his friends or make him stay to help in your fight. This is only the first of many heartrending decisions that need to be made throughout the entirety of this episode. While most of these decisions are among the toughest in any of the episodes, they help dictate how the game will end and who will be standing next to Jessie when it does. This episode lets you customize your decisions a little bit more, allowing you to decide which weapon you want to create for the final battle, which armor you would like to wear, and even in what manner you will enter the Witherstorm. It isn’t much, but that’s far more customization than most Telltale games allow. While it is important to be careful with your decisions, it’s more important to learn who your real allies are and dictate how you want your destiny to unfold in your fight towards saving this blocky humanity.

Minecraft Strategy Dungeons is a hack & slash action-RPG in the vein of Diablo where you take a character, beat on monsters, find better gear, and use the new toys to beat on bigger and tougher monsters. The paper-thin plot is that an outcast villager was corrupted by an evil orb of power and down came the smiting, and only a hero etc etc etc. The story is “hit monsters, get loot, search out secrets,” which really is all this genre needs.

We’ve stumbled into some uncertain times, dear readers. I can’t say I’ve ever experienced anything as intense as the Social Distancing Era. As we watch doctors of all kinds on the news recommend that we stay home as much as possible, we’re faced with new challenges to overcome. Those of us who self-isolate may find this to be a troubling time — especially if it affects our income, work, childcare or health. Yet “social distancing” doesn’t have to mean completely cutting yourselves off from your support network! Path of Exile is a beautifully robust ARPG that will help bridge the gap. It’s like if Developer Grinding Gear Games basically wanted Diablo 2 back, so they created their own Grecian-inspired version. It’s all there: awesome loot, a unique ability-gem loadout system, a massive skill tree that allows you to create inspired builds. It features online co-op so you and your buddies can play through the story together. The best part is that it’s free-to-play, so it’s an ease on both your mind and your wallet during these trying times. Path of Exile can be found on Xbox One, PS4 and PC which means a wide audience will be able to enjoy playing.

The big purpose of this episode is to find Ivor’s lair out in The Far Lands to find an enchantment book that has the power to destroy the command block that is still lingering inside of the Witherstorm. In a scene with both Soren and Ivor, Jessie discovers that the storm is following the amulet that Gabriel had given him and with that, Axel takes it upon himself to hold onto the amulet while Jessie retrieves the enchantment book. The group collectively agrees that Axel and another member of the Order of the Stone will return to Soren’s lair where the Enderman that Soren has collected can help in disassembling the Witherstorm as they had all witnessed them do in an earlier scene. While they are doing that, the plan is to then forge a weapon and fuse the enchantment book with it but in Jessie’s fight to do so, he is separated from Ivor who is helping everyone escape from a few lingering witches. Alone and lost, it is up to Jessie and his friends to pass through to Ivor’s lair, which happens to be riddled with booby traps and mazes, and return in time to defeat the storm.

Chivalry is a medieval combat game that, for the most part, perfectly recreates the experiences of playing with and against your friends in a Braveheart style battle. Like Monaco did with the heist genre, Chivalry showed us that those years of wishing to participate in large scale medieval battles in video game form were not unfounded, as there is a visceral pleasure that comes with charging the field of battle with a large axe and watching limbs fly around you like leaves in the Fall. The enhanced focus on face to face combat drastically alters deathmatch dynamics, and forces you to create strategies applicable in few other games.

Yet Nintendo ignores it, just as they have ignored pleas from their own fans regarding everything from addressing many of the issues already noted, to making their own historically great back catalog more readily available. Yes they’ve done things like release Earthbound on the Wii U, but only after years and years of remaining silent on the subject while fans begged and pleaded for even an acknowledgment of the damn thing.

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